IEEE Computer Graphics and Applications
译名:IEEE计算机图形与应用
IEEE COMPUTER GRAPHICS AND APPLICATIONS
1-3
2026
影响因子区间
—
平台估算
17%
2025
中国作者发文占比
—
收费
期刊简介:IEEE Computer Graphics and Applications (CG&A) bridges the theory and practice of computer graphics, visualization, virtual and augmented reality, and HCI. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments. Theme issues guest edited by leading researchers in their fields track the latest developments and trends in computer-generated graphical content, while tutorials and surveys provide a broad overview of interesting and timely topics. Regular departments further explore the core areas of graphics as well as extend into topics such as usability, education, history, and opinion. Each issue, the story of our cover focuses on creative applications of the technology by an artist or designer. Published six times a year, CG&A is indispensable reading for people working at the leading edge of computer-generated graphics technology and its applications in everything from business to the arts.
【译文】IEEE计算机图形与应用(CG&A)连接了计算机图形、可视化、虚拟和增强现实以及人机交互的理论与实践。从特定的算法到完整的系统实现,CG&A提供了一种独特的同行评审特色文章和非正式部门的组合。由该领域领先研究人员担任客座编辑的主题问题追踪了计算机生成图形内容的最新发展和趋势,而教程和综述提供了对有趣和及时主题的广泛概述。常规部门进一步探索图形的核心领域,并扩展到可用性、教育、历史和观点等主题。每一期,我们封面故事的重点都是一个艺术家或设计师对技术创造性的应用。每年出版六期,CG&A是从事计算机生成图形技术及其在商业到艺术等各个领域应用前沿工作的人不可或缺的读物。

| 指标 | 当前值 | 近三年趋势 |
|---|---|---|
| JCR分区 | Q3 | 暂无 |
| 中科院分区 | 4区 | 暂无 |
| 影响因子区间 | 1-3 | 暂无 |