Entertainment Computing

译名:娱乐计算期刊

EISCIEJCR Q3中科院3区

1-3

2026

影响因子区间

104天

平台估算

投稿周期

43%

2025

中国作者发文占比

3150 CHF

费用说明

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期刊简介:Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.

【译文】娱乐计算期刊发表原创、同行评审的研究文章,为研究人员、工程师、社会科学家、艺术家和从业者提供一个论坛,用于激发和传播创新研究思想、新兴技术、实证调查、数字娱乐、新媒体、娱乐计算、游戏、机器人、玩具及其应用等方面的前沿方法和工具。

出版社
Elsevier BV
语言
English
学科
计算机科学
ISSN
1875-9521
eISSN
1875-953X
出版频率
双月刊
创刊年份
2010
投稿网址
https://www.editorialmanager.com/ENTCOM
最近更新
2026-04-02 18:16:40
Entertainment Computing

指标当前值近三年趋势
JCR分区Q3
暂无
中科院分区3区
暂无
影响因子区间1-3
暂无